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Balmain My City of Lights

Balmain – My City of Lights

 
We worked with Balmain’s Olivier Rousteing and visual effects studio MPC to create a VR experience that took viewers inside his mind. Based on an interview with Olivier, My City of Lights led viewers through a series of surreal environments reflecting the emotional journey he goes through when designing a collection. Launched at Milan Design Week in 2018, it toured internationally before becoming part of Balmain’s SS19 runway show.

Inside the Mind of a Fashion Prodigy

What do Rihanna, Beyoncé, the Kardashians and I all have in common?

No, not that.

We’ve all collaborated with Balmain creative director Olivier Rousteing.

When Olivier was appointed, he was the youngest designer to lead any Parisian fashion house in over 60 years. Since then, he has made a habit of experimenting with technology, culture and the rules of luxury.

So when we began talking about possible projects, virtual reality jumped out as something he was intrigued by.

Balmain was not the first fashion house to try its hand at VR. But until then, the technology had mostly been used to give audiences a glimpse behind the scenes. Olivier wanted something more ambitious. Not VR as access, but VR as artistic expression. That sounded far more interesting.

Launched at Milan Design Week in 2018, My City of Lights took viewers inside Rousteing’s creative process. Metaphorically.

Drawing on a long interview with Olivier, we translated the emotions he experiences while creating a collection into a series of surreal environments.

 
 

An immersive 3D soundscape guided viewers through the experience, weaving together Olivier’s own words, poetry and original sound design.

Viewers were plunged into uncertainty.

Then came the fire of his ambition, swallowing everything in its path.

Reality buckled around them.

The path tightened. The walls pressed in.

And just as the pressure peaked, everything tore open to reveal a way forward.

 
 

For Balmain, it was also essential that the physical experience felt as considered as the virtual one.

So we took the project directly to Oculus. They invited Olivier to work with them on a unique couture headset. The result was a first-of-its-kind collaboration that felt like a luxury experience inside and out.

 
 
 
 

In just four days, the experience generated more than 3.5 million social impressions and earned an exclusive feature on Vogue.com. Following its Milan debut, it went on a global tour.

Its biggest audience came in September, when Olivier incorporated the VR experience directly into his SS19 show. The virtual journey into his creative process became the opening act before the reveal of his very real collection at Paris Fashion Week.